Wasabi ExpressPlay SDK for Desktop Systems
1.23.0
|
Event data for all SHI_ENGINE_EVENT_LICENSE_DATA_RECEIVED events. More...
#include <ShiEngine.h>
Data Fields | |
SHI_EngineEvent | base |
Base class. More... | |
const void * | data |
Pointer to the license data. More... | |
SHI_Size | size |
Size of the license data. More... | |
Event data for all SHI_ENGINE_EVENT_LICENSE_DATA_RECEIVED events.
That is, if the SHI_EngineEventType passed to the listener is SHI_ENGINE_EVENT_LICENSE_DATA_RECEIVED, then the SHI_EngineEvent pointer passed to the listener should be cast to SHI_LicenseDataReceivedEvent.
SHI_EngineEvent SHI_LicenseDataReceivedEvent::base |
Base class.
const void* SHI_LicenseDataReceivedEvent::data |
Pointer to the license data.
SHI_Size SHI_LicenseDataReceivedEvent::size |
Size of the license data.